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Author: Bryan

Web admin for the Christian Gamers Guild and co-host of the Geek @ Arms podcast. Bryan primarily runs character-driven narrativist RPGs such as Primetime Adventures and Tales From the Loop.
Web Design

Kill the Happyforms Ad in your WordPress Editor

Posted on September 19, 2018 by Bryan / 2 Comments

I don't know if any of my small number of readers runs their own WordPress site, but I ran into an annoyance today related to the theme on one of my mine. When ...

Fusion Tools/Mathematics/Technical

DeSharpen for Fusion

Posted on June 18, 2018 by Bryan / 2 Comments

I've been dealing with some greenscreen footage at work from a client that doesn't often use visual effects. They had the in-camera sharpening filter turned all...

Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical

Redshift Camera Metadata in Fusion

Posted on June 12, 2018 by Bryan / 12 Comments

Springboarding from Vito's excellent tutorial Exchange Cameras perfectly using the power of Meta-Data, which uses V-Ray, I developed a similar method for Redshi...

Lifestyle/Personal Finance

Morality and Investing

Posted on June 10, 2018 by Bryan / 1 Comment

Over the past few years I have been very blessed by an income that greatly exceeds my expenses. While I am still not out of the woods with regard to debt—my stu...

3d Modeling/Fusion Tools/Mathematics/Programming/Technical

Combining Normal Maps

Posted on May 28, 2018 by Bryan / 0 Comment

My buddy Vito asked for some help with combining normal maps with bump maps in Fusion. He's been using a method that's pretty common but mathematically flawed: ...

Visual Effects Industry

First Impressions of Fusion in Resolve 15

Posted on April 9, 2018 by Bryan / 6 Comments

Blackmagic Design released the first public beta of Resolve 15, to which they've added a Fusion tab so that VFX work can be done without ever leaving the editin...

Uncategorized

Here's a little tease of what Muse has been working on for Legion

Posted on March 29, 2018 by Bryan / 0 Comment

here’s an Idea! NEVER wAit 4 the ball to D rop, or the egg 2 CR//AC/K #legiOnFx pic.twitter.com/LH9QGNgxFs — Legion (@LegionFX) March 27, 2018 …I should really ...

Compositing/Fusion Tools/Pipeline/Visual Effects Industry

It's a Great Time to be a Fusioneer!

Posted on March 28, 2018 by Bryan / 0 Comment

Over the past three months or so, there have been quite a few very encouraging and exciting developments in the Fusion community. Just in case any of them have ...

3d Modeling/Compositing/Technical

Blackmagic Fusion: Reflections

Posted on December 3, 2017 by Bryan / 6 Comments

Commenter Steven Newby asked for a deeper look at the Reflect node because the existing tutorials he could find on YouTube apparently only examined reflections ...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Cameras, Lenses and Sensors

Posted on October 8, 2017 by Bryan / 6 Comments

Fusion 9 has been released, and the retail price for the Studio version has dropped to a mere $299. From this article forward, I'll be using Fusion 9 Free on Wi...

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Recent Posts

  • Lens Flare — A Developer's Diary pt 1
  • On a Man of Valour
  • Annic Nova, a Traveller deckplan
  • Karma, Cryptomatte and Fusion
  • New Job with SideFX Software!

Recent Comments

  1. Bryan on Hoffer's Wake
  2. Profpatsch on Hoffer's Wake
  3. Chris on Blackmagic Fusion's Merge and Booleans Mathematics
  4. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion
  5. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion

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