Lens Flare — A Developer’s Diary pt 1
I'll look at both CG lens flares and real photographed flares on my way to creating lens flare tools in the OpenCL COP for Houdini's Copernicus image processing...
General visual art projects
I'll look at both CG lens flares and real photographed flares on my way to creating lens flare tools in the OpenCL COP for Houdini's Copernicus image processing...
It’s been a while since I dropped any gaming-related content here. Anyone who’s familiar with Classic Traveller may remember the Annic Nova, a very ...
You can take your compositing skills up a notch with a thorough understanding of the math behind Fusion's Merge and Channel Booleans tools.
In this developer's diary, I'll walk through the creation of a tapered Bezier curve Fuse.
I don’t know if any of my small number of readers runs their own WordPress site, but I ran into an annoyance today related to the theme on one of my mine....
Fusion 9 has been released, and the retail price for the Studio version has dropped to a mere $299. From this article forward, I’ll be using Fusion 9 Free...
This is the seventh in a series of articles about OpenCL Fuse development, following the guidance of Vivo & Lowe’s Book of Shaders (BoS). In the previ...
This is the sixth in a series of articles in which I explore the lessons recommended by Vivo & Lowe’s Book of Shaders in the context of custom Fuse to...
This is part five in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into working Fus...
An ongoing exploration of OpenCL Fuses for Blackmagic Fusion. In these articles, I describe my efforts to practice the lessons outlined in the Book of Shaders i...