OpenCL Fuses: Interpolation
This is the fourth article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wo...
General visual art projects
This is the fourth article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wo...
The lines between 3D and 2D visual effects tasks are blurring more and more. Nuke and Fusion both have useful 3D toolsets built in, and After Effects users can ...
This is the third article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wor...
Chapters Getting Started The Basics The Interface and Tracking Rotoscoping and Keying Clean Plates Elements and Effects Expressions Macros Multipass CG Composit...
Sometimes the effect demanded for a shot is more complex that what can be created in the compositor. Computer animated characters, sophisticated fluid and parti...
In the previous chapter, we created some fairly sophisticated behavior using expressions. Setting up such systems takes some time, though, and if you build some...
In my efforts to expand my capabilities in Fusion, and in visual effects generally, I have taken my first steps into the creation of Fuses. A Fuse is a custom t...
Thus far we have talked a great deal about how to integrate footage together, how to manipulate it, and how to cut it apart and sew it back together in a new co...
Painting clean plates is another task commonly assigned to junior compositors. While roto is an easy and tedious job, paint can be very challenging. Every shot ...
The creation of mattes from moving footage is a crucial, though sometimes tedious, part of making visual effects. It is a rare shot that does not require a matt...