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Category: Visual Effects Industry

Career advice and observations about my experience working in the Visual Effects industry.

Compositing/Early Career/Mathematics/Projects/Technical/Uncategorized/Visual Effects Industry/Writing

Blackmagic Fusion's Merge and Booleans Mathematics

Posted on October 4, 2020 by Bryan / 3 Comments

You can take your compositing skills up a notch with a thorough understanding of the math behind Fusion's Merge and Channel Booleans tools.

Visual Effects Industry

New Reels for 2020

Posted on August 24, 2020 by Bryan / 0 Comment

bryan-ray_compositing-reel_2020_v02 from Bryan Ray on Vimeo. This Compositing and Lighting reel shows work from Legion, From Dusk Till Dawn, Charmed, Teen Wolf ...

Fusion Tools/Pipeline/Programming/Projects/Technical/Visual Effects Industry

Toolbox UI Script for Fusion

Posted on December 5, 2018 by Bryan / 9 Comments

  Management of custom tools and scripts in Fusion can begin to become difficult as the number of assets increases. Not only does finding the specific scri...

Visual Effects Industry

First Impressions of Fusion in Resolve 15

Posted on April 9, 2018 by Bryan / 6 Comments

Blackmagic Design released the first public beta of Resolve 15, to which they've added a Fusion tab so that VFX work can be done without ever leaving the editin...

Compositing/Fusion Tools/Pipeline/Visual Effects Industry

It's a Great Time to be a Fusioneer!

Posted on March 28, 2018 by Bryan / 0 Comment

Over the past three months or so, there have been quite a few very encouraging and exciting developments in the Fusion community. Just in case any of them have ...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Cameras, Lenses and Sensors

Posted on October 8, 2017 by Bryan / 6 Comments

Fusion 9 has been released, and the retail price for the Studio version has dropped to a mere $299. From this article forward, I'll be using Fusion 9 Free on Wi...

Compositing/Early Career/Pipeline/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: The 3D Workspace

Posted on August 8, 2017 by Bryan / 3 Comments

The lines between 3D and 2D visual effects tasks are blurring more and more. Nuke and Fusion both have useful 3D toolsets built in, and After Effects users can ...

Compositing/Pipeline/Technical/Visual Effects Industry

Blackmagic Fusion 9: Closing the Gap

Posted on August 3, 2017 by Bryan / 9 Comments

I have just finished up two days of doing demos and answering questions at Blackmagic's booth on the expo floor at SIGGRAPH. I had a fine time meeting the peopl...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Compositing with Blackmagic Fusion: Table of Contents and Glossary

Posted on July 21, 2017 by Bryan / 14 Comments

Chapters Getting Started The Basics The Interface and Tracking Rotoscoping and Keying Clean Plates Elements and Effects Expressions Macros Multipass CG Composit...

Art/Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Multipass CG Compositing

Posted on May 31, 2017 by Bryan / 6 Comments

Sometimes the effect demanded for a shot is more complex that what can be created in the compositor. Computer animated characters, sophisticated fluid and parti...

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Recent Posts

  • Lens Flare — A Developer's Diary pt 1
  • On a Man of Valour
  • Annic Nova, a Traveller deckplan
  • Karma, Cryptomatte and Fusion
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Recent Comments

  1. Bryan on Hoffer's Wake
  2. Profpatsch on Hoffer's Wake
  3. Chris on Blackmagic Fusion's Merge and Booleans Mathematics
  4. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion
  5. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion

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