Lens Flare — A Developer’s Diary pt 1
I'll look at both CG lens flares and real photographed flares on my way to creating lens flare tools in the OpenCL COP for Houdini's Copernicus image processing...
I'll look at both CG lens flares and real photographed flares on my way to creating lens flare tools in the OpenCL COP for Houdini's Copernicus image processing...
If all you need to know is how to render Cryptomatte from Houdini’s Karma renderer so that it can be used in Fusion, here’s the secret sauce: In you...
Springboarding from Vito’s excellent tutorial Exchange Cameras perfectly using the power of Meta-Data, which uses V-Ray, I developed a similar method for ...
My buddy Vito asked for some help with combining normal maps with bump maps in Fusion. He’s been using a method that’s pretty common but mathematica...
The lines between 3D and 2D visual effects tasks are blurring more and more. Nuke and Fusion both have useful 3D toolsets built in, and After Effects users can ...
Sometimes the effect demanded for a shot is more complex that what can be created in the compositor. Computer animated characters, sophisticated fluid and parti...
The first year of my time at Muse VFX was spent almost exclusively on the Disney’s Dog With a Blog. For those not familiar with the show, it’s about...
I took some time today to evaluate the efficiency of the CustomTool against a small collection of nodes to see which approach would be better for a particular m...
Four years ago, I published a series of articles on job titles in the visual effects industry. I missed an entire class of people, though: The support personnel...