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Tag: vfx

Compositing/Pipeline/Technical/Tracking

Face Replacement with PFTrack, 3DS Max and Fusion

Posted on July 2, 2016 by Bryan / 0 Comment

The first year of my time at Muse VFX was spent almost exclusively on the Disney's Dog With a Blog. For those not familiar with the show, it's about a talking d...

Early Career/Visual Effects Industry

What to Expect on Your First VFX Job

Posted on May 27, 2016 by Bryan / 0 Comment

You've got the reel, you've been through the interviews, you've landed the job, and now you're getting ready to start your first day at a VFX studio. This is th...

Compositing/FX Animation/Technical

Linking 3d geometry to particles in Blackmagic Fusion

Posted on April 23, 2016 by Bryan / 5 Comments

One of my favorite things to experiment with in Fusion is its particle system. They are a fantastic tool to create things like smoke, sparks, and magic. Their u...

Compositing/Fusion Tools/FX Animation/Glitch Tools/Projects/Technical

Pin Light blend mode for Blackmagic Fusion

Posted on January 8, 2016 by Bryan / 9 Comments

Just a small offering this time: The pin light mode from After Effects is a conditional operator. For every pixel in each channel, if image2 > 0.5, display t...

3d Modeling/Compositing/Mathematics/Technical

Soft-Skinned 3d Geometry in Blackmagic Fusion

Posted on December 6, 2015 by Bryan / 3 Comments

Muse VFX recently created visual effects for Robert Rodriguez' From Dusk Till Dawn television series. The show involves a species of reptilian vampires whose te...

Early Career/Visual Effects Industry

Job Titles in VFX and CG: Miscellaneous roles

Posted on November 8, 2015 by Bryan / 0 Comment

Four years ago, I published a series of articles on job titles in the visual effects industry. I missed an entire class of people, though: The support personnel...

Compositing/Technical/Tracking

Planar Tracking of Organic Shapes

Posted on February 11, 2014 by Bryan / 0 Comment

An acquaintance recently quizzed me about whether planar tracking could be used for flexible, organic subjects. The short answer is "yes, I do it all the time,"...

Early Career/Visual Effects Industry

Job titles in VFX and CG: 3d Artists

Posted on July 25, 2011 by Bryan / 0 Comment

Stereo "3d" movies have made terminology a bit confusing recently. When I refer to 3d, I mean the virtual 3-dimensional Cartesian system that exists inside the ...

Early Career/Visual Effects Industry

Job titles in VFX and CG: 2d Effects Artists

Posted on July 22, 2011 by Bryan / 0 Comment

When you're dealing with CG, there are two "art environments," so to speak. There is the 3d world in which objects are modeled and animated, and there is the 2d...

Early Career/Visual Effects Industry

Job titles in VFX and CG: Illustrators

Posted on June 30, 2011 by Bryan / 0 Comment

A friend of mine recently asked for some guidance on getting into CG, and I wrote up everything I currently know on job titles and career paths. It seems like a...

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Recent Posts

  • Lens Flare — A Developer's Diary pt 1
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Recent Comments

  1. Bryan on Hoffer's Wake
  2. Profpatsch on Hoffer's Wake
  3. Chris on Blackmagic Fusion's Merge and Booleans Mathematics
  4. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion
  5. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion

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