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Category: Mathematics

Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical/Uncategorized/Video & Animation

OpenCL Fuses: Interpolation

Posted on August 11, 2017 by Bryan / 0 Comment

This is the fourth article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wo...

Art/Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical/Video & Animation

OpenCL Fuses: Position and Time

Posted on August 4, 2017 by Bryan / 0 Comment

This is the third article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wor...

Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical

OpenCL Fuses: Hello World

Posted on July 28, 2017 by Bryan / 0 Comment

In the previous article in this series, I introduced the notion of making a series of Fuses based on the lessons from Vivo & Lowe's Book of Shaders. I provi...

Compositing/Fusion Tools/Mathematics/Programming/Technical

OpenCL Fuses: Fuse Template and Structure

Posted on July 21, 2017 by Bryan / 0 Comment

That Voronoi Fuse I documented recently is really slow, and there are quite a few features that I would like to add to it. Unfortunately, each new feature will ...

Compositing/Early Career/Mathematics/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Macros

Posted on May 19, 2017 by Bryan / 5 Comments

In the previous chapter, we created some fairly sophisticated behavior using expressions. Setting up such systems takes some time, though, and if you build some...

Compositing/Fusion Tools/FX Animation/Mathematics/Motion Graphics/Projects/Technical

Voronoi Fuse — Developer's Diary

Posted on May 17, 2017 by Bryan / 0 Comment

In my efforts to expand my capabilities in Fusion, and in visual effects generally, I have taken my first steps into the creation of Fuses. A Fuse is a custom t...

Compositing/Fusion Tools/FX Animation/Mathematics/Projects/Technical

Card Wipe Transition for Fusion – Developer's Diary

Posted on January 11, 2017 by Bryan / 2 Comments

The Glitch Tools macro collection I am working on is, in large part, based on a template for After Effects that we have at work. I am not sure where the templat...

Compositing/Early Career/Mathematics/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Expressions

Posted on December 10, 2016 by Bryan / 7 Comments

In order to get some early feedback on this chapter of a forthcoming book, I am publishing it early. There are references to other chapters that have been writt...

Art/Mathematics

An Exploration of Euler's Identity

Posted on June 3, 2016 by Bryan / 0 Comment

I have long been fascinated by the mysterious mathematical formula called Euler's Identity. I enjoy it so much that I even have it framed on my wall:   Pec...

Compositing/Mathematics/Technical

Some rather attractive compositing math

Posted on February 4, 2016 by Bryan / 2 Comments

This morning, one of my coworkers, Dan, presented a problem: We commonly merge translucent elements such as smoke on top of themselves in order to thicken them ...

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