Linking 3d geometry to particles in Blackmagic Fusion
One of my favorite things to experiment with in Fusion is its particle system. They are a fantastic tool to create things like smoke, sparks, and magic. Their u...
Tutorials, case studies, and tools useful to visual effects artists.
One of my favorite things to experiment with in Fusion is its particle system. They are a fantastic tool to create things like smoke, sparks, and magic. Their u...
I took some time today to evaluate the efficiency of the CustomTool against a small collection of nodes to see which approach would be better for a particular m...
This morning, one of my coworkers, Dan, presented a problem: We commonly merge translucent elements such as smoke on top of themselves in order to thicken them ...
Just a small offering this time: The pin light mode from After Effects is a conditional operator. For every pixel in each channel, if image2 > 0.5, display t...
Muse VFX recently created visual effects for Robert Rodriguez’ From Dusk Till Dawn television series. The show involves a species of reptilian vampires wh...
Update: Version 2.0 of FractalBlocks is much faster, has better handling for out-of-range values, and features improved controls. Also, this tool can be found i...
While I was studying visual effects in college, one of my instructors ran us through an exercise where we recreated a simple chroma-key tool using basic nodes i...
An acquaintance recently quizzed me about whether planar tracking could be used for flexible, organic subjects. The short answer is “yes, I do it all the ...
I’ve had the pleasure of learning some FumeFX* at Eden. Recently I had a scene that gave me some odd artifacts that I couldn’t solve. My excellent c...
This is the Hoffer’s Wake star system from the PC Game Independence War 2: Edge of Chaos. It’s in a style similar to the in game navigation system.