Redshift Camera Metadata in Fusion
Springboarding from Vito’s excellent tutorial Exchange Cameras perfectly using the power of Meta-Data, which uses V-Ray, I developed a similar method for ...
Springboarding from Vito’s excellent tutorial Exchange Cameras perfectly using the power of Meta-Data, which uses V-Ray, I developed a similar method for ...
Fusion 9 has been released, and the retail price for the Studio version has dropped to a mere $299. From this article forward, I’ll be using Fusion 9 Free...
This is the third article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wor...
The following article is a chapter in a forthcoming compositing textbook. There are references to chapters and appendices that have not yet been written. As tho...
The Glitch Tools macro collection I am working on is, in large part, based on a template for After Effects that we have at work. I am not sure where the templat...
In order to get some early feedback on this chapter of a forthcoming book, I am publishing it early. There are references to other chapters that have been writt...
The first year of my time at Muse VFX was spent almost exclusively on the Disney’s Dog With a Blog. For those not familiar with the show, it’s about...
One of my favorite things to experiment with in Fusion is its particle system. They are a fantastic tool to create things like smoke, sparks, and magic. Their u...
Muse VFX recently created visual effects for Robert Rodriguez’ From Dusk Till Dawn television series. The show involves a species of reptilian vampires wh...
Stereo “3d” movies have made terminology a bit confusing recently. When I refer to 3d, I mean the virtual 3-dimensional Cartesian system that exists...