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Tag: compositing

Compositing/FX Animation/Technical

Gradient Map for Blackmagic Fusion

Posted on April 30, 2017 by Bryan / 1 Comment

A quick little macro. A couple of days ago, I needed a gradient map, a la Photoshop. My brain was on the fritz all week, so I asked my excellent coworker Joe La...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: The Basics

Posted on January 18, 2017 by Bryan / 10 Comments

The following article is a chapter in a forthcoming compositing textbook. There are references to chapters and appendices that have not yet been written. As tho...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Anatomy of an Image

Posted on January 13, 2017 by Bryan / 2 Comments

  It's tempting when someone starts going on about LUTs and gamma and gamuts to let your eyes just glaze over and then ignore them until they go away. Unle...

Compositing/Fusion Tools/FX Animation/Mathematics/Projects/Technical

Card Wipe Transition for Fusion – Developer's Diary

Posted on January 11, 2017 by Bryan / 2 Comments

The Glitch Tools macro collection I am working on is, in large part, based on a template for After Effects that we have at work. I am not sure where the templat...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Getting Started

Posted on January 4, 2017 by Bryan / 37 Comments

Getting Started in Blackmagic Fusion These articles are mostly based on Fusion 8.2 build 2 running on Windows 7 with an nVidia GPU. There are some slight differ...

Compositing/Early Career/Mathematics/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Expressions

Posted on December 10, 2016 by Bryan / 7 Comments

In order to get some early feedback on this chapter of a forthcoming book, I am publishing it early. There are references to other chapters that have been writt...

Compositing/Pipeline/Technical/Tracking

Face Replacement with PFTrack, 3DS Max and Fusion

Posted on July 2, 2016 by Bryan / 0 Comment

The first year of my time at Muse VFX was spent almost exclusively on the Disney's Dog With a Blog. For those not familiar with the show, it's about a talking d...

Compositing/FX Animation/Technical

Linking 3d geometry to particles in Blackmagic Fusion

Posted on April 23, 2016 by Bryan / 5 Comments

One of my favorite things to experiment with in Fusion is its particle system. They are a fantastic tool to create things like smoke, sparks, and magic. Their u...

Compositing/Technical

The Downside to Blackmagic Fusion's CustomTool: It's slow

Posted on March 9, 2016 by Bryan / 0 Comment

I took some time today to evaluate the efficiency of the CustomTool against a small collection of nodes to see which approach would be better for a particular m...

Compositing/Fusion Tools/FX Animation/Glitch Tools/Projects/Technical

Pin Light blend mode for Blackmagic Fusion

Posted on January 8, 2016 by Bryan / 9 Comments

Just a small offering this time: The pin light mode from After Effects is a conditional operator. For every pixel in each channel, if image2 > 0.5, display t...

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