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Category: Art

General visual art projects

Compositing/Projects/Technical/Tracking/Visual Effects Industry/Writing

Blackmagic Fusion: The Interface and Tracking

Posted on February 1, 2017 by Bryan / 25 Comments

The Viewer Panels Before we get into the lesson on Motion Tracking, let's take a walk through more of Fusion's interface. We have already had an overview of the...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: The Basics

Posted on January 18, 2017 by Bryan / 10 Comments

The following article is a chapter in a forthcoming compositing textbook. There are references to chapters and appendices that have not yet been written. As tho...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Anatomy of an Image

Posted on January 13, 2017 by Bryan / 2 Comments

  It's tempting when someone starts going on about LUTs and gamma and gamuts to let your eyes just glaze over and then ignore them until they go away. Unle...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Getting Started

Posted on January 4, 2017 by Bryan / 37 Comments

Getting Started in Blackmagic Fusion These articles are mostly based on Fusion 8.2 build 2 running on Windows 7 with an nVidia GPU. There are some slight differ...

Compositing/Early Career/Mathematics/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Expressions

Posted on December 10, 2016 by Bryan / 7 Comments

In order to get some early feedback on this chapter of a forthcoming book, I am publishing it early. There are references to other chapters that have been writt...

Art/Mathematics

An Exploration of Euler's Identity

Posted on June 3, 2016 by Bryan / 0 Comment

I have long been fascinated by the mysterious mathematical formula called Euler's Identity. I enjoy it so much that I even have it framed on my wall:   Pec...

Graphic Design/Lifestyle/Projects/Web Design

Project: Christian Gamers Guild website

Posted on May 19, 2016 by Bryan / 0 Comment

I don't usually advertise my faith in my professional interactions. Perhaps that's a weakness of character, or maybe it's just prudence. But though I do not bri...

Art/Illustration/Object and Vehicle Design/Projects

Kinunir Class Battlecruiser redesigned

Posted on October 12, 2013 by Bryan / 0 Comment

My Traveller group is making the transition to the new Traveller 5 rules. Or some of them, at any rate. Using the new ship design rules, I recreated the Kinunir...

Cartography/Environments/Graphic Design/Illustration

Hoffer's Wake

Posted on September 8, 2011 by Bryan / 3 Comments

This is the Hoffer's Wake star system from the PC Game Independence War 2: Edge of Chaos. It's in a style similar to the in game navigation system.

Cartography/Illustration/Technical

Tutorials at The Cartographers' Guild

Posted on May 24, 2010 by Bryan / 0 Comment

I am a frequent contributor to the forums at The Cartographers' Guild. In the course of my time there, I have written several tutorials and guides. Here is a co...

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Recent Posts

  • Lens Flare — A Developer's Diary pt 1
  • On a Man of Valour
  • Annic Nova, a Traveller deckplan
  • Karma, Cryptomatte and Fusion
  • New Job with SideFX Software!

Recent Comments

  1. Bryan on Hoffer's Wake
  2. Profpatsch on Hoffer's Wake
  3. Chris on Blackmagic Fusion's Merge and Booleans Mathematics
  4. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion
  5. Bryan on Soft-Skinned 3d Geometry in Blackmagic Fusion

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