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Category: Compositing

Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical/Uncategorized/Video & Animation

OpenCL Fuses: Interpolation

Posted on August 11, 2017 by Bryan / 0 Comment

This is the fourth article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wo...

Compositing/Early Career/Pipeline/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: The 3D Workspace

Posted on August 8, 2017 by Bryan / 3 Comments

The lines between 3D and 2D visual effects tasks are blurring more and more. Nuke and Fusion both have useful 3D toolsets built in, and After Effects users can ...

Art/Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical/Video & Animation

OpenCL Fuses: Position and Time

Posted on August 4, 2017 by Bryan / 0 Comment

This is the third article in a series on OpenCL Fuse development for Blackmagic Fusion. I am attempting to convert the lessons from the Book of Shaders into wor...

Compositing/Pipeline/Technical/Visual Effects Industry

Blackmagic Fusion 9: Closing the Gap

Posted on August 3, 2017 by Bryan / 9 Comments

I have just finished up two days of doing demos and answering questions at Blackmagic's booth on the expo floor at SIGGRAPH. I had a fine time meeting the peopl...

Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical

OpenCL Fuses: Hello World

Posted on July 28, 2017 by Bryan / 0 Comment

In the previous article in this series, I introduced the notion of making a series of Fuses based on the lessons from Vivo & Lowe's Book of Shaders. I provi...

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Compositing with Blackmagic Fusion: Table of Contents and Glossary

Posted on July 21, 2017 by Bryan / 14 Comments

Chapters Getting Started The Basics The Interface and Tracking Rotoscoping and Keying Clean Plates Elements and Effects Expressions Macros Multipass CG Composit...

Compositing/Fusion Tools/Mathematics/Programming/Technical

OpenCL Fuses: Fuse Template and Structure

Posted on July 21, 2017 by Bryan / 0 Comment

That Voronoi Fuse I documented recently is really slow, and there are quite a few features that I would like to add to it. Unfortunately, each new feature will ...

Art/Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Multipass CG Compositing

Posted on May 31, 2017 by Bryan / 6 Comments

Sometimes the effect demanded for a shot is more complex that what can be created in the compositor. Computer animated characters, sophisticated fluid and parti...

Compositing/Early Career/Mathematics/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Macros

Posted on May 19, 2017 by Bryan / 5 Comments

In the previous chapter, we created some fairly sophisticated behavior using expressions. Setting up such systems takes some time, though, and if you build some...

Compositing/Fusion Tools/FX Animation/Mathematics/Motion Graphics/Projects/Technical

Voronoi Fuse — Developer's Diary

Posted on May 17, 2017 by Bryan / 0 Comment

In my efforts to expand my capabilities in Fusion, and in visual effects generally, I have taken my first steps into the creation of Fuses. A Fuse is a custom t...

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