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Category: Compositing

Compositing/Pipeline/Technical/Tracking

Face Replacement with PFTrack, 3DS Max and Fusion

Posted on July 2, 2016 by Bryan / 0 Comment

The first year of my time at Muse VFX was spent almost exclusively on the Disney's Dog With a Blog. For those not familiar with the show, it's about a talking d...

Compositing/FX Animation/Technical

Linking 3d geometry to particles in Blackmagic Fusion

Posted on April 23, 2016 by Bryan / 5 Comments

One of my favorite things to experiment with in Fusion is its particle system. They are a fantastic tool to create things like smoke, sparks, and magic. Their u...

Compositing/Technical

The Downside to Blackmagic Fusion's CustomTool: It's slow

Posted on March 9, 2016 by Bryan / 0 Comment

I took some time today to evaluate the efficiency of the CustomTool against a small collection of nodes to see which approach would be better for a particular m...

Compositing/Mathematics/Technical

Some rather attractive compositing math

Posted on February 4, 2016 by Bryan / 2 Comments

This morning, one of my coworkers, Dan, presented a problem: We commonly merge translucent elements such as smoke on top of themselves in order to thicken them ...

Compositing/Fusion Tools/FX Animation/Glitch Tools/Projects/Technical

Pin Light blend mode for Blackmagic Fusion

Posted on January 8, 2016 by Bryan / 9 Comments

Just a small offering this time: The pin light mode from After Effects is a conditional operator. For every pixel in each channel, if image2 > 0.5, display t...

3d Modeling/Compositing/Mathematics/Technical

Soft-Skinned 3d Geometry in Blackmagic Fusion

Posted on December 6, 2015 by Bryan / 3 Comments

Muse VFX recently created visual effects for Robert Rodriguez' From Dusk Till Dawn television series. The show involves a species of reptilian vampires whose te...

Compositing/Fusion Tools/FX Animation/Glitch Tools/Projects/Technical

Fractal Blocks for Blackmagic Fusion

Posted on September 18, 2015 by Bryan / 5 Comments

Update: Version 2.0 of FractalBlocks is much faster, has better handling for out-of-range values, and features improved controls. Also, this tool can be found i...

3d Modeling/Compositing/Technical

Blackmagic Fusion: The Texture Node

Posted on May 24, 2015 by Bryan / 3 Comments

While I was studying visual effects in college, one of my instructors ran us through an exercise where we recreated a simple chroma-key tool using basic nodes i...

Compositing/Technical/Tracking

Planar Tracking of Organic Shapes

Posted on February 11, 2014 by Bryan / 0 Comment

An acquaintance recently quizzed me about whether planar tracking could be used for flexible, organic subjects. The short answer is "yes, I do it all the time,"...

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Recent Posts

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