Lens Flare — A Developer's Diary pt 1
I'll look at both CG lens flares and real photographed flares on my way to creating lens flare tools in the OpenCL COP for Houdini's Copernicus image processing...
I'll look at both CG lens flares and real photographed flares on my way to creating lens flare tools in the OpenCL COP for Houdini's Copernicus image processing...
UPDATE April 2025: Fusion 20's public beta was recently released. They've made significant changes to their EXR handling that ought to completely remove this is...
In this developer's diary, I'll walk through the creation of a tapered Bezier curve Fuse.
My buddy Vito asked for some help with combining normal maps with bump maps in Fusion. He's been using a method that's pretty common but mathematically flawed: ...
Commenter Steven Newby asked for a deeper look at the Reflect node because the existing tutorials he could find on YouTube apparently only examined reflections ...
When you're dealing with CG, there are two "art environments," so to speak. There is the 3d world in which objects are modeled and animated, and there is the 2d...
A friend of mine recently asked for some guidance on getting into CG, and I wrote up everything I currently know on job titles and career paths. It seems like a...